Why I got tired of heavy VTTs (and built my own): Meet PocketVTT
You know the feeling. You just downloaded an amazing PDF for a Solo RPG or a Print and Play game. You just want to put the pieces on the table and test the mechanics. But to do that digitally, you have to: create an account on a website, wait for servers to load, configure "dynamic lighting," and navigate menus designed to manage entire D&D parties. It’s like wanting to ride a bicycle in the park but being forced to pilot a Boeing 747. I love the big platforms like Roll20 and Foundry. They are fantastic for connecting online groups. But for my day-to-day life—playing a solo campaign, prototyping a game design, or just organizing my PnP collection—they were simply "too much." I wanted something as simple as opening a drawer and grabbing some dice. Since I couldn't find it, I built it. Welcome to PocketVTT . The "Local-First" Philosophy: Your Data is Yours My first decision was radical: No servers. No login. PocketVTT runs 100% in your browser (...